﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


namespace XGameFrame.Graphic
{
    public class CollisionEventArgs:EventArgs
    {
        public readonly CoreGraphicElement GraphicElement;

        public CollisionEventArgs(CoreGraphicElement pGraphicElement)
        {
            GraphicElement = pGraphicElement;
        }
    }
}
